372 lines
9 KiB
Go
372 lines
9 KiB
Go
package cli
|
|
|
|
import (
|
|
"encoding/json"
|
|
"fmt"
|
|
"os"
|
|
"path"
|
|
"path/filepath"
|
|
|
|
"github.com/satisfactorymodding/ficsit-cli/utils"
|
|
|
|
"github.com/pkg/errors"
|
|
"github.com/rs/zerolog/log"
|
|
"github.com/spf13/viper"
|
|
)
|
|
|
|
type InstallationsVersion int
|
|
|
|
const (
|
|
InitialInstallationsVersion = InstallationsVersion(iota)
|
|
|
|
// Always last
|
|
nextInstallationsVersion
|
|
)
|
|
|
|
type Installations struct {
|
|
Version InstallationsVersion `json:"version"`
|
|
Installations []*Installation `json:"installations"`
|
|
SelectedInstallation string `json:"selected_installation"`
|
|
}
|
|
|
|
type Installation struct {
|
|
Path string `json:"path"`
|
|
Profile string `json:"profile"`
|
|
}
|
|
|
|
func InitInstallations() (*Installations, error) {
|
|
localDir := viper.GetString("local-dir")
|
|
|
|
installationsFile := path.Join(localDir, viper.GetString("installations-file"))
|
|
_, err := os.Stat(installationsFile)
|
|
if err != nil {
|
|
if !os.IsNotExist(err) {
|
|
return nil, errors.Wrap(err, "failed to stat installations file")
|
|
}
|
|
|
|
_, err := os.Stat(localDir)
|
|
if err != nil {
|
|
if !os.IsNotExist(err) {
|
|
return nil, errors.Wrap(err, "failed to read cache directory")
|
|
}
|
|
|
|
err = os.MkdirAll(localDir, 0755)
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "failed to create cache directory")
|
|
}
|
|
}
|
|
|
|
emptyInstallations := Installations{
|
|
Version: nextInstallationsVersion - 1,
|
|
}
|
|
|
|
if err := emptyInstallations.Save(); err != nil {
|
|
return nil, errors.Wrap(err, "failed to save empty installations")
|
|
}
|
|
}
|
|
|
|
installationsData, err := os.ReadFile(installationsFile)
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "failed to read installations")
|
|
}
|
|
|
|
var installations Installations
|
|
if err := json.Unmarshal(installationsData, &installations); err != nil {
|
|
return nil, errors.Wrap(err, "failed to unmarshal installations")
|
|
}
|
|
|
|
if installations.Version >= nextInstallationsVersion {
|
|
return nil, fmt.Errorf("unknown installations version: %d", installations.Version)
|
|
}
|
|
|
|
return &installations, nil
|
|
}
|
|
|
|
func (i *Installations) Save() error {
|
|
if viper.GetBool("dry-run") {
|
|
log.Info().Msg("dry-run: skipping installation saving")
|
|
return nil
|
|
}
|
|
|
|
installationsFile := path.Join(viper.GetString("local-dir"), viper.GetString("installations-file"))
|
|
|
|
log.Info().Str("path", installationsFile).Msg("saving installations")
|
|
|
|
installationsJSON, err := json.MarshalIndent(i, "", " ")
|
|
if err != nil {
|
|
return errors.Wrap(err, "failed to marshal installations")
|
|
}
|
|
|
|
if err := os.WriteFile(installationsFile, installationsJSON, 0755); err != nil {
|
|
return errors.Wrap(err, "failed to write installations")
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (i *Installations) AddInstallation(ctx *GlobalContext, installPath string, profile string) (*Installation, error) {
|
|
absolutePath, err := filepath.Abs(installPath)
|
|
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "could not resolve absolute path of: "+installPath)
|
|
}
|
|
|
|
installation := &Installation{
|
|
Path: absolutePath,
|
|
Profile: profile,
|
|
}
|
|
|
|
if err := installation.Validate(ctx); err != nil {
|
|
return nil, errors.Wrap(err, "failed to validate installation")
|
|
}
|
|
|
|
newStat, err := os.Stat(installation.Path)
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "failed to stat installation directory")
|
|
}
|
|
|
|
found := false
|
|
for _, install := range i.Installations {
|
|
stat, err := os.Stat(install.Path)
|
|
if err != nil {
|
|
continue
|
|
}
|
|
|
|
found = os.SameFile(newStat, stat)
|
|
if found {
|
|
break
|
|
}
|
|
}
|
|
|
|
if found {
|
|
return nil, errors.New("installation already present")
|
|
}
|
|
|
|
i.Installations = append(i.Installations, installation)
|
|
|
|
return installation, nil
|
|
}
|
|
|
|
func (i *Installations) GetInstallation(installPath string) *Installation {
|
|
for _, install := range i.Installations {
|
|
if install.Path == installPath {
|
|
return install
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (i *Installations) DeleteInstallation(installPath string) error {
|
|
found := -1
|
|
for j, install := range i.Installations {
|
|
if install.Path == installPath {
|
|
found = j
|
|
break
|
|
}
|
|
}
|
|
|
|
if found == -1 {
|
|
return errors.New("installation not found")
|
|
}
|
|
|
|
i.Installations = append(i.Installations[:found], i.Installations[found+1:]...)
|
|
|
|
return nil
|
|
}
|
|
|
|
func (i *Installation) Validate(ctx *GlobalContext) error {
|
|
found := false
|
|
for _, p := range ctx.Profiles.Profiles {
|
|
if p.Name == i.Profile {
|
|
found = true
|
|
break
|
|
}
|
|
}
|
|
|
|
if !found {
|
|
return errors.New("profile not found")
|
|
}
|
|
|
|
foundExecutable := false
|
|
|
|
_, err := os.Stat(path.Join(i.Path, "FactoryGame.exe"))
|
|
if err != nil {
|
|
if !os.IsNotExist(err) {
|
|
return errors.Wrap(err, "failed reading FactoryGame.exe")
|
|
}
|
|
} else {
|
|
foundExecutable = true
|
|
}
|
|
|
|
_, err = os.Stat(path.Join(i.Path, "FactoryServer.sh"))
|
|
if err != nil {
|
|
if !os.IsNotExist(err) {
|
|
return errors.Wrap(err, "failed reading FactoryServer.sh")
|
|
}
|
|
} else {
|
|
foundExecutable = true
|
|
}
|
|
|
|
_, err = os.Stat(path.Join(i.Path, "FactoryServer.exe"))
|
|
if err != nil {
|
|
if !os.IsNotExist(err) {
|
|
return errors.Wrap(err, "failed reading FactoryServer.exe")
|
|
}
|
|
} else {
|
|
foundExecutable = true
|
|
}
|
|
|
|
if !foundExecutable {
|
|
return errors.New("did not find game executable in " + i.Path)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (i *Installation) Install(ctx *GlobalContext) error {
|
|
if err := i.Validate(ctx); err != nil {
|
|
return errors.Wrap(err, "failed to validate installation")
|
|
}
|
|
|
|
platform, err := i.GetPlatform(ctx)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
lockfilePath := path.Join(i.Path, platform.LockfilePath)
|
|
|
|
var lockFile *LockFile
|
|
lockFileJSON, err := os.ReadFile(lockfilePath)
|
|
if err != nil {
|
|
if !os.IsNotExist(err) {
|
|
return errors.Wrap(err, "failed reading lockfile")
|
|
}
|
|
} else {
|
|
if err := json.Unmarshal(lockFileJSON, &lockFile); err != nil {
|
|
return errors.Wrap(err, "failed parsing lockfile")
|
|
}
|
|
}
|
|
|
|
resolver := NewDependencyResolver(ctx.APIClient)
|
|
|
|
gameVersion, err := i.GetGameVersion(ctx)
|
|
if err != nil {
|
|
return errors.Wrap(err, "failed to detect game version")
|
|
}
|
|
|
|
lockfile, err := ctx.Profiles.Profiles[i.Profile].Resolve(resolver, lockFile, gameVersion)
|
|
|
|
if err != nil {
|
|
return errors.Wrap(err, "could not resolve mods")
|
|
}
|
|
|
|
modsDirectory := path.Join(i.Path, "FactoryGame", "Mods")
|
|
if err := os.MkdirAll(modsDirectory, 0777); err != nil {
|
|
return errors.Wrap(err, "failed creating Mods directory")
|
|
}
|
|
|
|
for modReference, version := range lockfile {
|
|
// Only install if a link is provided, otherwise assume mod is already installed
|
|
if version.Link != "" {
|
|
reader, size, err := utils.DownloadOrCache(modReference+"_"+version.Version+".zip", version.Hash, version.Link)
|
|
if err != nil {
|
|
return errors.Wrap(err, "failed to download "+modReference+" from: "+version.Link)
|
|
}
|
|
|
|
if err := utils.ExtractMod(reader, size, path.Join(modsDirectory, modReference)); err != nil {
|
|
return errors.Wrap(err, "could not extract "+modReference)
|
|
}
|
|
}
|
|
}
|
|
|
|
marshaledLockfile, err := json.MarshalIndent(lockfile, "", " ")
|
|
|
|
if err != nil {
|
|
return errors.Wrap(err, "failed to serialize lockfile json")
|
|
}
|
|
|
|
if err := os.WriteFile(lockfilePath, marshaledLockfile, 0777); err != nil {
|
|
return errors.Wrap(err, "failed writing lockfile")
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (i *Installation) SetProfile(ctx *GlobalContext, profile string) error {
|
|
found := false
|
|
for _, p := range ctx.Profiles.Profiles {
|
|
if p.Name == profile {
|
|
found = true
|
|
break
|
|
}
|
|
}
|
|
|
|
if !found {
|
|
return errors.New("could not find profile: " + profile)
|
|
}
|
|
|
|
i.Profile = profile
|
|
|
|
return nil
|
|
}
|
|
|
|
type gameVersionFile struct {
|
|
MajorVersion int `json:"MajorVersion"`
|
|
MinorVersion int `json:"MinorVersion"`
|
|
PatchVersion int `json:"PatchVersion"`
|
|
Changelist int `json:"Changelist"`
|
|
CompatibleChangelist int `json:"CompatibleChangelist"`
|
|
IsLicenseeVersion int `json:"IsLicenseeVersion"`
|
|
IsPromotedBuild int `json:"IsPromotedBuild"`
|
|
BranchName string `json:"BranchName"`
|
|
BuildID string `json:"BuildId"`
|
|
}
|
|
|
|
func (i *Installation) GetGameVersion(ctx *GlobalContext) (int, error) {
|
|
if err := i.Validate(ctx); err != nil {
|
|
return 0, errors.Wrap(err, "failed to validate installation")
|
|
}
|
|
|
|
platform, err := i.GetPlatform(ctx)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
fullPath := path.Join(i.Path, platform.VersionPath)
|
|
file, err := os.ReadFile(fullPath)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
return 0, errors.Wrap(err, "could not find game version file")
|
|
}
|
|
return 0, errors.Wrap(err, "failed reading version file")
|
|
}
|
|
|
|
var versionData gameVersionFile
|
|
if err := json.Unmarshal(file, &versionData); err != nil {
|
|
return 0, errors.Wrap(err, "failed to parse version file json")
|
|
}
|
|
|
|
return versionData.Changelist, nil
|
|
}
|
|
|
|
func (i *Installation) GetPlatform(ctx *GlobalContext) (*Platform, error) {
|
|
if err := i.Validate(ctx); err != nil {
|
|
return nil, errors.Wrap(err, "failed to validate installation")
|
|
}
|
|
|
|
for _, platform := range platforms {
|
|
fullPath := path.Join(i.Path, platform.VersionPath)
|
|
_, err := os.Stat(fullPath)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
continue
|
|
} else {
|
|
return nil, errors.Wrap(err, "failed detecting version file")
|
|
}
|
|
}
|
|
return &platform, nil
|
|
}
|
|
|
|
return nil, errors.New("no platform detected")
|
|
}
|