5f2e60a9e2
* feat: use mod version targets * chore: lint * chore: remove unused * chore: target dev on ci * fix: rename WindowsNoEditor target to Windows fix: close file reader * fix: ensure closure of downloaded mod * fix: ensure all important events are sent * fix: lock adding files to cache --------- Co-authored-by: mircearoata <mircearoatapalade@gmail.com>
27 lines
732 B
Go
27 lines
732 B
Go
package cli
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import "path/filepath"
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type Platform struct {
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VersionPath string
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LockfilePath string
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TargetName string
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}
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var platforms = []Platform{
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{
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VersionPath: filepath.Join("Engine", "Binaries", "Linux", "UnrealServer-Linux-Shipping.version"),
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LockfilePath: filepath.Join("FactoryGame", "Mods"),
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TargetName: "LinuxServer",
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},
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{
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VersionPath: filepath.Join("Engine", "Binaries", "Win64", "UnrealServer-Win64-Shipping.version"),
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LockfilePath: filepath.Join("FactoryGame", "Mods"),
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TargetName: "WindowsServer",
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},
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{
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VersionPath: filepath.Join("Engine", "Binaries", "Win64", "FactoryGame-Win64-Shipping.version"),
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LockfilePath: filepath.Join("FactoryGame", "Mods"),
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TargetName: "Windows",
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},
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}
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