fix: update platform version paths (#41)
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1 changed files with 2 additions and 2 deletions
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@ -9,11 +9,11 @@ type Platform struct {
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var platforms = []Platform{
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var platforms = []Platform{
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{
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{
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VersionPath: filepath.Join("Engine", "Binaries", "Linux", "UE4Server-Linux-Shipping.version"),
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VersionPath: filepath.Join("Engine", "Binaries", "Linux", "UnrealServer-Linux-Shipping.version"),
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LockfilePath: filepath.Join("FactoryGame", "Mods"),
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LockfilePath: filepath.Join("FactoryGame", "Mods"),
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},
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},
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{
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{
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VersionPath: filepath.Join("Engine", "Binaries", "Win64", "UE4Server-Win64-Shipping.version"),
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VersionPath: filepath.Join("Engine", "Binaries", "Win64", "UnrealServer-Win64-Shipping.version"),
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LockfilePath: filepath.Join("FactoryGame", "Mods"),
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LockfilePath: filepath.Join("FactoryGame", "Mods"),
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},
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},
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{
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{
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