56 lines
1.4 KiB
C#
56 lines
1.4 KiB
C#
using System.IO;
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using System.Threading.Tasks;
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using CliWrap;
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using MfGames.IO.Extensions;
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using Nitride.Tests;
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using Xunit;
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using Xunit.Abstractions;
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namespace CopyFiles;
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/// <summary>
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/// Tests the execution of the tool and ensures it is working correctly.
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/// </summary>
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public class CopyFilesTest : NitrideTestBase
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{
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public CopyFilesTest(ITestOutputHelper output)
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: base(output)
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{
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}
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[Fact]
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public async Task Run()
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{
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// Figure out the paths for this test.
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DirectoryInfo rootDir =
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typeof(CopyFilesProgram).GetDirectory()!.FindGitRoot()!.GetDirectory("examples/CopyFiles");
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DirectoryInfo outputDir = rootDir.GetDirectory("output");
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FileInfo projectFile = rootDir.GetFile("CopyFiles.csproj");
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this.Logger.Error("A {0}", rootDir);
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// Clear out the output directory if we have an old one.
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if (outputDir.Exists)
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{
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outputDir.Delete(true);
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}
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// Execute the generator. This will throw if there is an exception.
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await Cli.Wrap("dotnet")
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.WithArguments(x => x.Add("run").Add("--project").Add(projectFile.FullName).Add("--").Add("build"))
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.ExecuteAsync();
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// Make sure we have our output.
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FileInfo aFile = outputDir.GetFile("a.txt");
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Assert.True(aFile.Exists);
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string aText = aFile.ReadAllText().Trim();
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Assert.Equal("This is the 'A' file.", aText);
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}
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}
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