using Autofac;
using MfGames.Nitride.Slugs;
using MfGames.Nitride.Tests;
namespace MfGames.Nitride.Markdown.Tests;
public class MarkdownTestContext : NitrideTestContext
{
/// <inheritdoc />
protected override void ConfigureContainer(ContainerBuilder builder)
base.ConfigureContainer(builder);
builder.RegisterModule<NitrideSlugsModule>();
builder.RegisterModule<NitrideMarkdownModule>();
builder
.RegisterType<SimpleSlugConverter>()
.As<ISlugConverter>()
.SingleInstance();
}