using Autofac;
using MfGames.Nitride.Slugs;
using MfGames.Nitride.Tests;
namespace MfGames.Nitride.Markdown.Tests;
public class MarkdownTestContext : NitrideTestContext
{
///
protected override void ConfigureContainer(ContainerBuilder builder)
{
base.ConfigureContainer(builder);
builder.RegisterModule();
builder.RegisterModule();
builder
.RegisterType()
.As()
.SingleInstance();
}
}