using System.Collections.Generic;
namespace MfGames.Gallium;
public record SplitEntityEnumerations(
IEnumerable<Entity> HasAll,
IEnumerable<Entity> NotHasAll)
{
/// <summary>
/// Gets a sequence of all entities that have all the given components.
/// </summary>
public IEnumerable<Entity> HasAll { get; } = HasAll;
/// Gets the sequence of all entities that do not have all the given components.
public IEnumerable<Entity> NotHasAll { get; } = NotHasAll;
}