fix: tweaking input for make single list to handle star Markdown
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# MfGames CIL (C# and .NET) Libraries
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# MfGames .NET Libraries
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This [monorepo](https://en.wikipedia.org/wiki/Monorepo) is the collection of all Moonfire Games's libraries for languages supported by the [Common Intermediate Language](https://en.wikipedia.org/wiki/Common_Intermediate_Language) (CIL), also known as .NET and C#. Some of these libraries have roots back into development since 2001 and they have gone through a number of iterations.
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## Documentation
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The documentation for the entire project can be found in the [./docs/ folders](./docs/index.md) of this registry, but below are some notable links there.
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The documentation for the entire project can be found in the [./docs/ folder](./docs/index.md) of this project, but below are some notable links are:
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- [MfGames.Gallium](./docs/gallium/index.md) - A toy Entity-Component-System (ECS) modeled after LINQ methods calls and suitable for environment where ease of use is more critical than performance.
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- [MfGames.Nitride](./docs/nitride/index.md) - A flexible, configuration-as-code, static site generator build on top of MfGames.Gallium.
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@ -2,37 +2,6 @@
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Gallium is a simple [Entity-Component-System](https://en.wikipedia.org/wiki/Entity_component_system) (ECS) written to mimic much of the `System.Linq` namespace in C#. It is focused on less on performance and volume, and more with following established C# patterns to make it easy to use.
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## Installation
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At the moment, Gallium is not in nuget.org. Instead, it can be downloaded from the MfGames repository by configuring `NuGet.config` to pull the `MfGames.*` packages from [src.mfgames.com](https://src.mfgames.com/):
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```xml
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<!-- NuGet.config -->
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
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<add key="mfgames.com" value="https://src.mfgames.com/api/packages/mfgames-cil/nuget/index.json" protocolVersion="3" />
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</packageSources>
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<packageSourceMapping>
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<packageSource key="nuget.org">
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<package pattern="*" />
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</packageSource>
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<packageSource key="mfgames.com">
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<package pattern="MfGames.*" />
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</packageSource>
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</packageSourceMapping>
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</configuration>
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>
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```
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There is only one package, `MfGames.Gallium` which can be installed from inside Rider, Visual Studio, or via the `dotnet` command line:
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```shell
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dotnet add package MfGames.Gallium
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```
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## Namespace
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The bulk of the library is located in the `MfGames.Gallium` namespace.
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using MfGames.Gallium;
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```
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There is only one package, `MfGames.Gallium` which can be installed from inside Rider, Visual Studio, or via the `dotnet` command line:
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```shell
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dotnet add package MfGames.Gallium
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```
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## Entities
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The primary object of the ECS is the `Entity` class, a flyweight class with little more than an integer identifier and a collection of components.
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@ -39,15 +39,16 @@ public class MakeSingleLinkListItems : IOperation
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string output = Regex.Replace(
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content,
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@"- \[\[(?<label>[^\]]+?)\]\](?<post>[^\n]+)\n",
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@"(?<item>-|\*) \[\[(?<label>[^\]]+?)\]\](?<post>[^\n]+)\n",
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match =>
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{
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string item = match.Groups["item"].ToString();
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string wiki = match.Groups["label"].ToString();
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string path = string.Format("/{0}/", this.slugs.ToSlug(wiki.Split('|').First()));
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string label = wiki.Split('|').Last();
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string after = match.Groups["post"].ToString();
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string post = this.RemoveLinks(after);
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string value = $"- [{label}{post}]({path})\n";
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string value = $"{item} [{label}{post}]({path})\n";
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return value;
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}
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output = Regex.Replace(
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output,
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@"- \[(?<label>[^\]]+?)\]\((?<path>[^\)]+?)\)(?<post>[^\n]+)\n",
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@"(?<item>-|\*) \[(?<label>[^\]]+?)\]\((?<path>[^\)]+?)\)(?<post>[^\n]+)\n",
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match =>
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{
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string item = match.Groups["item"].ToString();
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string label = match.Groups["label"].ToString();
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string path = match.Groups["path"].ToString();
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string after = match.Groups["post"].ToString();
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string post = this.RemoveLinks(after);
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string value = $"- [{label}{post}]({path})\n";
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string value = $"{item} [{label}{post}]({path})\n";
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return value;
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}
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@ -47,6 +47,23 @@ public class MakeSingleLinkListItemsTests : TestBase<MarkdownTestContext>
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Assert.Equal("- [Empty space](link)", content);
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}
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[Fact]
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public void ExtendSingleMarkdownLinkStar()
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{
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using MarkdownTestContext context = this.CreateContext();
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List<Entity> input =
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new()
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{
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new Entity().Set(IsMarkdown.Instance).SetTextContent("* [Empty](link) space"),
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};
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MakeSingleLinkListItems? op = context.Resolve<MakeSingleLinkListItems>();
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IEnumerable<Entity> output = op.Run(input);
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string content = output.First().GetTextContentString()!.Trim();
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Assert.Equal("* [Empty space](link)", content);
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}
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[Fact]
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public void NoLinksNoChange()
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{
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