diff --git a/README.md b/README.md
index ad13649..eced27e 100644
--- a/README.md
+++ b/README.md
@@ -1,10 +1,10 @@
-# MfGames CIL (C# and .NET) Libraries
+# MfGames .NET Libraries
This [monorepo](https://en.wikipedia.org/wiki/Monorepo) is the collection of all Moonfire Games's libraries for languages supported by the [Common Intermediate Language](https://en.wikipedia.org/wiki/Common_Intermediate_Language) (CIL), also known as .NET and C#. Some of these libraries have roots back into development since 2001 and they have gone through a number of iterations.
## Documentation
-The documentation for the entire project can be found in the [./docs/ folders](./docs/index.md) of this registry, but below are some notable links there.
+The documentation for the entire project can be found in the [./docs/ folder](./docs/index.md) of this project, but below are some notable links are:
- [MfGames.Gallium](./docs/gallium/index.md) - A toy Entity-Component-System (ECS) modeled after LINQ methods calls and suitable for environment where ease of use is more critical than performance.
- [MfGames.Nitride](./docs/nitride/index.md) - A flexible, configuration-as-code, static site generator build on top of MfGames.Gallium.
diff --git a/docs/gallium/index.md b/docs/gallium/index.md
index 7946fc4..3116141 100644
--- a/docs/gallium/index.md
+++ b/docs/gallium/index.md
@@ -2,37 +2,6 @@
Gallium is a simple [Entity-Component-System](https://en.wikipedia.org/wiki/Entity_component_system) (ECS) written to mimic much of the `System.Linq` namespace in C#. It is focused on less on performance and volume, and more with following established C# patterns to make it easy to use.
-## Installation
-
-At the moment, Gallium is not in nuget.org. Instead, it can be downloaded from the MfGames repository by configuring `NuGet.config` to pull the `MfGames.*` packages from [src.mfgames.com](https://src.mfgames.com/):
-
-```xml
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
->
-```
-
-There is only one package, `MfGames.Gallium` which can be installed from inside Rider, Visual Studio, or via the `dotnet` command line:
-
-```shell
-dotnet add package MfGames.Gallium
-```
-
## Namespace
The bulk of the library is located in the `MfGames.Gallium` namespace.
@@ -41,6 +10,12 @@ The bulk of the library is located in the `MfGames.Gallium` namespace.
using MfGames.Gallium;
```
+There is only one package, `MfGames.Gallium` which can be installed from inside Rider, Visual Studio, or via the `dotnet` command line:
+
+```shell
+dotnet add package MfGames.Gallium
+```
+
## Entities
The primary object of the ECS is the `Entity` class, a flyweight class with little more than an integer identifier and a collection of components.
diff --git a/src/MfGames.Nitride.Markdown/MakeSingleLinkListItems.cs b/src/MfGames.Nitride.Markdown/MakeSingleLinkListItems.cs
index 6a16850..5e9589d 100644
--- a/src/MfGames.Nitride.Markdown/MakeSingleLinkListItems.cs
+++ b/src/MfGames.Nitride.Markdown/MakeSingleLinkListItems.cs
@@ -39,15 +39,16 @@ public class MakeSingleLinkListItems : IOperation
string output = Regex.Replace(
content,
- @"- \[\[(?