# MfGames Project Setup Flake _An opinionated setup for projects using Nix flakes._ According to Larry Wall, there are [three virtues of a great coder](https://thethreevirtues.com/): laziness, impatience, and hubris. Over the years, the complexity of being a developer has only increased. Fortunately (or unfortunately depending the mood), we have embraced laziness and developed tools to help automate some of the more tedious tasks to ensure everything is formatted correctly and properly recorded. This has resulted in libraries such as: - [EditorConfig](https://editorconfig.org/) - [Conform](https://github.com/siderolabs/conform) - [Lefthook](https://github.com/evilmartians/lefthook) - [Prettier](https://prettier.io/) - [Rustfmt](https://rust-lang.github.io/rustfmt/) - [Treefmt](https://numtide.github.io/treefmt/) In addition, we need to document policies that guide our projects: - [Contributor Convenant](https://www.contributor-covenant.org/) - [Developer Certificate of Origin](https://developercertificate.org/) But, like the rest of the development world, all of these tools change and evolve. New tools become useful to ensure formatting while others are taken over by successors. Not to mention opinions and aesthetics change and what works yesterday doesn't always look right today. ## Nix This project is intended to be used with [Nix](https://nixos.wiki/wiki/Flakes) flakes and can be used directly as an input. ```nix { inputs.mfgames-project-setup.url = "git+https://src.mfgames.com/nixos-contrib/mfgames-project-setup-flake.git"; } ``` This flake provides a function in `mfgames-project-setup.lib.mkConfig` that creates a shell hook and the various tools required to run those hooks (because programs like `lefthook` assume that the program is in the `PATH`). ```nix config = mfgames-project-setup.lib.mkConfig { inherit system pkgs; # Options go here. }; ``` Of course, this being Nix, there are many ways of creating a devShell. This is one way of using the config inside the shell. ```nix devShells = forEachSupportedSystem ({ system, pkgs }: let config = inputs.mfgames-project-setup.lib.mkConfig { inherit system pkgs; conform.scopes = [ "cli" "website" ]; rust.enable = false; }; in { default = pkgs.mkShell { # Add in the required packages for the configuration. packages = [] ++ config.packages; # Add in the shellHook = '' ${config.shellHook} ''; }; }); ``` ## Options This is definately opinionated, mainly by the virtue that is primarily used by a single developer. Internally, this uses [Nixago](https://github.com/nix-community/nixago) (including a little hacking for text files). ### conform.scopes Controls which scope is allowed inside the [Conventional Commit](https://www.conventionalcommits.org/en/v1.0.0/). Defaults to `[]`. An example would be `["cli" "infra"]`. ### contributorCovenant.enable If set to true, then a `CODE_OF_CONDUCT.md` will be created using information from `contributorCovenant.contact` for the contact information. If the contact is missing, this will assert. Defaults to `false`. ### contributorCovenant.contact Set this to the value for the contact information inside the `CODE_OF_CONDUCT.md` file. This can be an email or a website. ### developerCertificateOfOrigin.enable If set to true, then a `DCO.md` will be created using the boilerplate text from https://developercertificate.org/. Defaults to `false`. ### rust.enable If set to true, then `rustfmt.toml` will be created.