docs: updating documentation

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# MfGames Project Setup Flake
_An opinionated setup for projects using Nix flakes._
According to Larry Wall, there are
[three virtues of a great coder](https://thethreevirtues.com/): laziness,
impatience, and hubris.
Over the years, the complexity of being a developer has only increased.
Fortunately (or unfortunately depending the mood), we have embraced laziness and
developed tools to help automate some of the more tedious tasks to ensure
everything is formatted correctly and properly recorded. This has resulted in
libraries such as:
- [EditorConfig](https://editorconfig.org/)
- [Conform](https://github.com/siderolabs/conform)
- [Lefthook](https://github.com/evilmartians/lefthook)
- [Prettier](https://prettier.io/)
- [Rustfmt](https://rust-lang.github.io/rustfmt/)
- [Treefmt](https://numtide.github.io/treefmt/)
In addition, we need to document policies that guide our projects:
- [Contributor Convenant](https://www.contributor-covenant.org/)
- [Developer Certificate of Origin](https://developercertificate.org/)
But, like the rest of the development world, all of these tools change and
evolve. New tools become useful to ensure formatting while others are taken over
by successors. Not to mention opinions and aesthetics change and what works
yesterday doesn't always look right today.
## Nix
This project is intended to be used with [Nix](https://nixos.wiki/wiki/Flakes)
flakes and can be used directly as an input.
```nix
{
inputs.mfgames-project-setup.url = "git+https://src.mfgames.com/nixos-contrib/mfgames-project-setup-flake.git";
}
```
This flake provides a function in `mfgames-project-setup.lib.mkConfig` that
creates a shell hook and the various tools required to run those hooks (because
programs like `lefthook` assume that the program is in the `PATH`).
```nix
config = mfgames-project-setup.lib.mkConfig {
inherit system pkgs;
# Options go here.
};
```
Of course, this being Nix, there are many ways of creating a devShell. This is
one way of using the config inside the shell.
```nix
devShells = forEachSupportedSystem ({ system, pkgs }:
let
config = inputs.mfgames-project-setup.lib.mkConfig {
inherit system pkgs;
conform.scopes = [ "cli" "website" ];
rust.enable = false;
};
in
{
default = pkgs.mkShell {
# Add in the required packages for the configuration.
packages = [] ++ config.packages;
# Add in the
shellHook = ''
${config.shellHook}
'';
};
});
```
## Options
This is definately opinionated, mainly by the virtue that is primarily used by a
single developer. Internally, this uses
[Nixago](https://github.com/nix-community/nixago) (including a little hacking
for text files).
### conform.scopes
Controls which scope is allowed inside the
[Conventional Commit](https://www.conventionalcommits.org/en/v1.0.0/).
Defaults to `[]`. An example would be `["cli" "infra"]`.
### contributorCovenant.enable
If set to true, then a `CODE_OF_CONDUCT.md` will be created using information
from `contributorCovenant.contact` for the contact information. If the contact
is missing, this will assert.
Defaults to `false`.
### contributorCovenant.contact
Set this to the value for the contact information inside the
`CODE_OF_CONDUCT.md` file. This can be an email or a website.
### developerCertificateOfOrigin.enable
If set to true, then a `DCO.md` will be created using the boilerplate text from
https://developercertificate.org/.
Defaults to `false`.
### rust.enable
If set to true, then `rustfmt.toml` will be created.

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# https://www.contributor-covenant.org/
inputs @ { pkgs, text-engine, contributorCovenant, ... }:
assert pkgs.lib.assertMsg
(contributorCovenant ? "contact") "contributorCovenant.contact must be set";

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# https://developercertificate.org/
inputs @ { pkgs, text-engine, ... }:
{
output = "DCO.md";