feat: provide the names via the tool builder
BREAKING CHANGE: Changed the API.
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3 changed files with 3 additions and 3 deletions
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@ -3,7 +3,7 @@
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### Bug Fixes
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* switch from RootCommand to Command to handle stripped executables ([e5e8777](https://gitlab.com/mfgames-cil/mfgames-toolbuilder-cil/commit/e5e87770f9cab293befb40a21bfef6d52022224b))
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* switch from RootCommand to FakedRootCommand to handle stripped executables ([e5e8777](https://gitlab.com/mfgames-cil/mfgames-toolbuilder-cil/commit/e5e87770f9cab293befb40a21bfef6d52022224b))
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## [1.0.2](https://gitlab.com/mfgames-cil/mfgames-toolbuilder-cil/compare/v1.0.1...v1.0.2) (2021-09-12)
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@ -18,7 +18,7 @@ namespace MfGames.ToolBuilder
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{
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}
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public string[] GetArguments()
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public static string[] GetArguments()
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{
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string[] args = Environment.GetCommandLineArgs();
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@ -127,7 +127,7 @@ namespace MfGames.ToolBuilder
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{
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// Build the command tree.
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FakedRootCommand root = this.CreateRootCommand();
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string[] args = root.GetArguments();
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string[] args = FakedRootCommand.GetArguments();
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// Execute the command.
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this.logger.Verbose(
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