feat: provide the names via the tool builder

BREAKING CHANGE: Changed the API.
This commit is contained in:
Dylan R. E. Moonfire 2021-11-29 22:46:03 -06:00
parent d60d32db19
commit 1f1d0a4d9f
3 changed files with 3 additions and 3 deletions

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@ -3,7 +3,7 @@
### Bug Fixes
* switch from RootCommand to Command to handle stripped executables ([e5e8777](https://gitlab.com/mfgames-cil/mfgames-toolbuilder-cil/commit/e5e87770f9cab293befb40a21bfef6d52022224b))
* switch from RootCommand to FakedRootCommand to handle stripped executables ([e5e8777](https://gitlab.com/mfgames-cil/mfgames-toolbuilder-cil/commit/e5e87770f9cab293befb40a21bfef6d52022224b))
## [1.0.2](https://gitlab.com/mfgames-cil/mfgames-toolbuilder-cil/compare/v1.0.1...v1.0.2) (2021-09-12)

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@ -18,7 +18,7 @@ namespace MfGames.ToolBuilder
{
}
public string[] GetArguments()
public static string[] GetArguments()
{
string[] args = Environment.GetCommandLineArgs();

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@ -127,7 +127,7 @@ namespace MfGames.ToolBuilder
{
// Build the command tree.
FakedRootCommand root = this.CreateRootCommand();
string[] args = root.GetArguments();
string[] args = FakedRootCommand.GetArguments();
// Execute the command.
this.logger.Verbose(