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mfgames-nitride-cil/src/Nitride.Handlebars/ApplyStyleHandlebarsTemplate.cs
Dylan R. E. Moonfire 78054ee2a7 feat: initial release
2021-09-07 00:15:45 -05:00

89 lines
3 KiB
C#

using System;
using System.Collections.Generic;
using Gallium;
using HandlebarsDotNet;
using Nitride.Contents;
namespace Nitride.Handlebars
{
/// <summary>
/// An operation that applies a common or shared template on the content of
/// a document that includes theme or styling information.
/// </summary>
public class ApplyStyleHandlebarsTemplate<TModel> : NitrideOperationBase
{
private readonly HandlebarsTemplateCache cache;
public ApplyStyleHandlebarsTemplate(HandlebarsTemplateCache cache)
{
this.cache = cache;
}
/// <summary>
/// Gets or sets the callback used to create a model from a given
/// entity. This allows for the website to customize what information is
/// being passed to the template.
/// </summary>
public Func<Entity, TModel>? CreateModelCallback { get; set; }
/// <summary>
/// Gets or sets the callback used to determine which template to use
/// for a given entity. This lets one have a per-page template change.
/// </summary>
public Func<Entity, string>? GetTemplateName { get; set; }
public IHandlebars? Handlebars { get; set; }
/// <inheritdoc />
public override IEnumerable<Entity> Run(IEnumerable<Entity> input)
{
// Make sure we have sane data.
this.CheckNotNull(x => x.CreateModelCallback);
this.CheckNotNull(x => x.Handlebars);
this.CheckNotNull(x => x.GetTemplateName);
// Create and set up the Handlebars.
return input
.ForEachEntity<ITextContent>(this.Apply);
}
/// <summary>
/// Sets the callback for the template and returns the operation to
/// chain operations.
/// </summary>
/// <param name="callback">The callback to set.</param>
/// <returns>The ApplyContentHandlebarsTemplate to chain requests.</returns>
public ApplyStyleHandlebarsTemplate<TModel> WithCreateModelCallback(
Func<Entity, TModel>? callback)
{
this.CreateModelCallback = callback;
return this;
}
public ApplyStyleHandlebarsTemplate<TModel> WithGetTemplateName(
Func<Entity, string>? callback)
{
this.GetTemplateName = callback;
return this;
}
public ApplyStyleHandlebarsTemplate<TModel> WithHandlebars(
IHandlebars? handlebars)
{
this.Handlebars = handlebars;
return this;
}
private Entity Apply(Entity entity, ITextContent content)
{
TModel model = this.CreateModelCallback!(entity);
string name = this.GetTemplateName!(entity);
HandlebarsTemplate<object, object> template =
this.cache.GetNamedTemplate(name);
string result = template(model!);
return entity.SetTextContent(result);
}
}
}