This repository has been archived on 2023-02-02. You can view files and clone it, but cannot push or open issues or pull requests.
mfgames-nitride-cil/src/MfGames.Nitride.IO/Paths/RemovePathPrefix.cs

58 lines
1.3 KiB
C#

using System.Collections.Generic;
using FluentValidation;
using MfGames.Gallium;
using Zio;
namespace MfGames.Nitride.IO.Paths;
/// <summary>
/// An operation that removes a path prefix from the input.
/// </summary>
[WithProperties]
public partial class RemovePathPrefix : IOperation
{
private readonly ReplacePath replacePath;
private readonly IValidator<RemovePathPrefix> validator;
public RemovePathPrefix(
IValidator<RemovePathPrefix> validator,
ReplacePath replacePath)
{
this.validator = validator;
this.replacePath = replacePath;
}
/// <summary>
/// Gets or sets the prefix for the path operations.
/// </summary>
public UPath PathPrefix { get; set; }
public IEnumerable<Entity> Run(IEnumerable<Entity> input)
{
this.validator.ValidateAndThrow(this);
return this.replacePath.WithReplacement(this.RunReplacement)
.Run(input);
}
private UPath RunReplacement(
Entity _,
UPath path)
{
string normalized = path.ToString();
string prefix = this.PathPrefix.ToString()!;
if (normalized.StartsWith(prefix))
{
return (UPath)path.ToString()
.Substring(prefix.Length);
}
return path;
}
}