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using FluentValidation;
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namespace MfGames.Nitride.IO.Contents;
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public class ReadFilesValidator : AbstractValidator<ReadFiles>
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{
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public ReadFilesValidator()
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{
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this.RuleFor(x => x.Pattern)
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.NotNull();
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this.RuleFor(x => x.FileSystem)
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.NotNull();
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}
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}
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