115 lines
2.8 KiB
C#
115 lines
2.8 KiB
C#
using System.Linq;
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using MfGames.Nitride.IO.Contents;
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using Xunit;
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using Xunit.Abstractions;
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using Zio;
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namespace MfGames.Nitride.IO.Tests;
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/// <summary>
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/// Tests the functionality of the ReadFiles().
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/// </summary>
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public class ReadFilesTest : NitrideIOTestBase
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{
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public ReadFilesTest(ITestOutputHelper output)
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: base(output)
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{
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}
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[Fact]
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public void ReadAllFiles()
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{
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// Set up the test and file system.
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using NitrideIOTestContext context = this.CreateContext();
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CreateFileSystem(context);
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// Set up the operation.
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ReadFiles op = context.Resolve<ReadFiles>();
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// Verify the paths.
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IOrderedEnumerable<string> paths = op.WithPattern("/**")
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.Run()
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.Select(x => x.Get<UPath>())
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.Select(x => (string)x)
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.OrderBy(x => x);
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Assert.Equal(
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new[]
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{
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"/a.txt",
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"/b1/b.md",
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"/c1/c.txt",
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"/c1/c2/e.md",
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},
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paths);
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}
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[Fact]
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public void ReadGlob()
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{
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// Set up the test and file system.
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using NitrideIOTestContext context = this.CreateContext();
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CreateFileSystem(context);
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// Set up the operation.
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ReadFiles op = context.Resolve<ReadFiles>()
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.WithPattern("/*.txt");
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// Verify the paths.
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IOrderedEnumerable<string> paths = op.Run()
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.Select(x => (string)x.Get<UPath>())
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.OrderBy(x => x);
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Assert.Equal(
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new[]
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{
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"/a.txt",
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},
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paths);
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}
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[Fact]
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public void ReadGlobWithSubdirectories()
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{
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// Set up the test and file system.
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using NitrideIOTestContext context = this.CreateContext();
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CreateFileSystem(context);
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// Set up the operation.
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ReadFiles op = context.Resolve<ReadFiles>()
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.WithPattern("**/*.txt");
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// Verify the paths.
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IOrderedEnumerable<string> paths = op.Run()
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.Select(x => (string)x.Get<UPath>())
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.OrderBy(x => x);
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Assert.Equal(
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new[]
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{
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"/a.txt",
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"/c1/c.txt",
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},
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paths);
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}
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private static void CreateFileSystem(NitrideIOTestContext context)
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{
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IFileSystem fileSystem = context.FileSystem;
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fileSystem.CreateDirectory("/b1");
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fileSystem.CreateDirectory("/c1");
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fileSystem.CreateDirectory("/c1/c2");
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fileSystem.CreateDirectory("/d1");
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fileSystem.WriteAllText("/a.txt", "File A");
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fileSystem.WriteAllText("/b1/b.md", "File B");
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fileSystem.WriteAllText("/c1/c.txt", "File C");
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fileSystem.WriteAllText("/c1/c2/e.md", "File C");
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}
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}
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