47 lines
1 KiB
C#
47 lines
1 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using FluentValidation;
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using Gallium;
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using Nitride.Entities;
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using Serilog;
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using Zio;
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namespace Nitride.IO.Paths;
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[WithProperties]
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public partial class LinkDirectChildren : CreateOrUpdateIndex
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{
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/// <inheritdoc />
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public LinkDirectChildren(ILogger logger, IValidator<CreateOrUpdateIndex> validator)
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: base(logger, validator)
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{
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this.UpdateIndex = this.InternalUpdateIndex;
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this.GetIndexKey = e => e.Get<UPath>().GetDirectoryIndexPath();
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}
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/// <inheritdoc />
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public override IEnumerable<Entity> Run(IEnumerable<Entity> input)
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{
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if (this.Scanner != null!)
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{
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return base.Run(input);
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}
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this.Scanner = new DirectChildPathScanner(new EntityScannerValidator());
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input = this.Scanner.Run(input).ToList();
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return base.Run(input);
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}
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private Entity InternalUpdateIndex(Entity entity, string _, IEnumerable<Entity> list)
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{
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return entity.Add(new DirectChildEntityList(list));
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}
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}
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