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mfgames-nitride-cil/src/Nitride/Contents/TextContentExtensions.cs

51 lines
1.1 KiB
C#

using System.IO;
using Gallium;
namespace Nitride.Contents;
public static class TextContentExtensions
{
public static string GetText(this ITextContent content)
{
var writer = new StringWriter();
using TextReader reader = content.GetReader();
string? line = reader.ReadLine();
while (line != null)
{
writer.WriteLine(line);
line = reader.ReadLine();
}
return writer.ToString();
}
public static string? GetText(this IBinaryContent content)
{
if (content is ITextContentConvertable convertableContent)
{
return convertableContent
.ToTextContent()
.GetText();
}
return null;
}
public static string? GetText(this Entity entity)
{
if (entity.TryGet(out ITextContent textContent))
{
return textContent.GetText();
}
if (entity.TryGet(out IBinaryContent binaryContent))
{
return binaryContent.GetText();
}
return null;
}
}