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mfgames-nitride-cil/src/MfGames.Nitride.Temporal.Schedules/SchedulePeriod.cs

20 lines
444 B
C#

namespace MfGames.Nitride.Temporal.Schedules;
public enum SchedulePeriod
{
/// <summary>
/// Indicates that all the matching schedule periods are instant (zero time).
/// </summary>
Instant,
/// <summary>
/// Indicates that the entities will be scheduled a day apart.
/// </summary>
Day,
/// <summary>
/// Indicates that the entities will be scheduled seven days apart.
/// </summary>
Week,
}