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mfgames-nitride-cil/src/MfGames.Nitride.IO/Paths/RemovePathPrefix.cs
D. Moonfire 2892ec3445
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feat!: added cancellation token support to pipelines and operations
2023-01-17 19:24:09 -06:00

63 lines
1.4 KiB
C#

using System.Collections.Generic;
using System.Threading;
using FluentValidation;
using MfGames.Gallium;
using MfGames.Nitride.Generators;
using Zio;
namespace MfGames.Nitride.IO.Paths;
/// <summary>
/// An operation that removes a path prefix from the input.
/// </summary>
[WithProperties]
public partial class RemovePathPrefix : IOperation
{
private readonly ReplacePath replacePath;
private readonly IValidator<RemovePathPrefix> validator;
public RemovePathPrefix(
IValidator<RemovePathPrefix> validator,
ReplacePath replacePath)
{
this.validator = validator;
this.replacePath = replacePath;
}
/// <summary>
/// Gets or sets the prefix for the path operations.
/// </summary>
public UPath PathPrefix { get; set; }
public IEnumerable<Entity> Run(
IEnumerable<Entity> input,
CancellationToken cancellationToken = default)
{
this.validator.ValidateAndThrow(this);
return this.replacePath
.WithReplacement(this.RunReplacement)
.Run(input);
}
private UPath RunReplacement(
Entity _,
UPath path)
{
string normalized = path.ToString();
string prefix = this.PathPrefix.ToString()!;
if (normalized.StartsWith(prefix))
{
return (UPath)path.ToString()
.Substring(prefix.Length);
}
return path;
}
}