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mfgames-nitride-cil/src/Nitride.Handlebars/ApplyStyleTemplate.cs
2022-06-05 13:44:51 -05:00

91 lines
2.8 KiB
C#

using System;
using System.Collections.Generic;
using FluentValidation;
using Gallium;
using HandlebarsDotNet;
using Nitride.Contents;
namespace Nitride.Handlebars;
/// <summary>
/// An operation that applies a common or shared template on the content of
/// a document that includes theme or styling information.
/// </summary>
public class ApplyStyleTemplate<TModel> : OperationBase
{
// TODO: This does not use [WithProperties] because the source generator hasn't been taught how to do generics.
private readonly HandlebarsTemplateCache cache;
private readonly IValidator<ApplyStyleTemplate<TModel>> validator;
public ApplyStyleTemplate(IValidator<ApplyStyleTemplate<TModel>> validator, HandlebarsTemplateCache cache)
{
this.validator = validator;
this.cache = cache;
}
/// <summary>
/// Gets or sets the callback used to create a model from a given
/// entity. This allows for the website to customize what information is
/// being passed to the template.
/// </summary>
public Func<Entity, TModel>? CreateModelCallback { get; set; }
/// <summary>
/// Gets or sets the callback used to determine which template to use
/// for a given entity. This lets one have a per-page template change.
/// </summary>
public Func<Entity, string>? GetTemplateName { get; set; }
public IHandlebars? Handlebars { get; set; }
/// <inheritdoc />
public override IEnumerable<Entity> Run(IEnumerable<Entity> input)
{
// Make sure we have sane data.
this.validator.ValidateAndThrow(this);
// Create and set up the Handlebars.
return input.ForEachEntity<ITextContent>(this.Apply);
}
/// <summary>
/// Sets the callback for the template and returns the operation to
/// chain operations.
/// </summary>
/// <param name="callback">The callback to set.</param>
/// <returns>The ApplyContentHandlebarsTemplate to chain requests.</returns>
public ApplyStyleTemplate<TModel> WithCreateModelCallback(Func<Entity, TModel>? callback)
{
this.CreateModelCallback = callback;
return this;
}
public ApplyStyleTemplate<TModel> WithGetTemplateName(Func<Entity, string>? callback)
{
this.GetTemplateName = callback;
return this;
}
public ApplyStyleTemplate<TModel> WithHandlebars(IHandlebars? handlebars)
{
this.Handlebars = handlebars;
return this;
}
private Entity Apply(Entity entity, ITextContent content)
{
TModel model = this.CreateModelCallback!(entity);
string name = this.GetTemplateName!(entity);
HandlebarsTemplate<object, object> template = this.cache.GetNamedTemplate(name);
string result = template(model!);
return entity.SetTextContent(result);
}
}