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mfgames-nitride-cil/src/MfGames.Nitride.Html/ConvertHtmlEntitiesToUnicode.cs
D. Moonfire 2892ec3445
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feat!: added cancellation token support to pipelines and operations
2023-01-17 19:24:09 -06:00

34 lines
862 B
C#

using System.Collections.Generic;
using System.Net;
using System.Threading;
using MfGames.Gallium;
using MfGames.Nitride.Contents;
namespace MfGames.Nitride.Html;
/// <summary>
/// Converts the text input that uses HTML entities and turns them into
/// Unicode variations.
/// </summary>
public class ConvertHtmlEntitiesToUnicode : OperationBase
{
/// <inheritdoc />
public override IEnumerable<Entity> Run(
IEnumerable<Entity> input,
CancellationToken cancellationToken = default)
{
return input.SelectEntity<ITextContent>(this.ResolveHtmlEntities);
}
private Entity ResolveHtmlEntities(
Entity entity,
ITextContent content)
{
string text = content.GetTextContentString();
string resolved = WebUtility.HtmlDecode(text);
return entity.SetTextContent(resolved);
}
}