<Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>net6.0</TargetFramework> <Nullable>enable</Nullable> </PropertyGroup> <ItemGroup> <PackageReference Include="MfGames.Gallium" Version="0.3.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.1" /> <PackageReference Include="JunitXml.TestLogger" Version="3.0.114" /> <PackageReference Include="xunit" Version="2.4.2" /> <PackageReference Include="xunit.runner.visualstudio" Version="2.4.5"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> </PackageReference> <PackageReference Include="coverlet.collector" Version="3.1.2"> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <PrivateAssets>all</PrivateAssets> </PackageReference> </ItemGroup> <ItemGroup> <ProjectReference Include="..\MfGames.Nitride.Tests\MfGames.Nitride.Tests.csproj" /> <ProjectReference Include="..\..\src\MfGames.Nitride.Yaml\MfGames.Nitride.Yaml.csproj" /> <ProjectReference Include="..\..\src\MfGames.Nitride\MfGames.Nitride.csproj" /> </ItemGroup> </Project>