using FluentValidation;
using Gallium;
using Markdig;
using MfGames.Markdown.Gemtext;
using Nitride.Contents;
using Nitride.Gemtext;
namespace Nitride.Markdown;
///
/// Converts the input Markdown files into Gemtext using Markdig and
/// MfGames.Markdown.Gemtext. This only processes files with a text input
/// and the IsMarkdown component.
///
public class ConvertMarkdownToGemtext : ConvertMarkdownToBase
{
public ConvertMarkdownToGemtext(IValidator validator)
: base(validator)
{
}
///
/// Converts the Markdown file into HTML.
///
/// The entity to convert.
/// The content for this entity.
/// The markdown pipeline.
/// A converted entity.
protected override Entity Convert(Entity entity, ITextContent markdownContent, MarkdownPipeline options)
{
string markdown = markdownContent.GetText();
string gemtext = MarkdownGemtext.ToGemtext(markdown, options);
var content = new StringTextContent(gemtext);
entity = entity.SetTextContent(content).Remove().Set(IsGemtext.Instance);
return entity;
}
}