using Autofac; namespace MfGames.Nitride.Temporal.Schedules.Setup; public static class NitrideTemporalSchedulesBuilderExtensions { /// /// Extends the builder to allow for configuring the temporal /// schedules during processing. /// public static NitrideBuilder UseTemporalSchedules( this NitrideBuilder builder) { return builder.ConfigureContainer( x => x.RegisterModule()); } }