using Autofac;
namespace MfGames.Nitride.Temporal.Schedules.Setup;
public static class NitrideTemporalSchedulesBuilderExtensions
{
///
/// Extends the builder to allow for configuring the temporal
/// schedules during processing.
///
public static NitrideBuilder UseTemporalSchedules(
this NitrideBuilder builder)
{
return builder.ConfigureContainer(
x => x.RegisterModule());
}
}