using Autofac; using MfGames.Nitride.Slugs; using MfGames.Nitride.Tests; namespace MfGames.Nitride.Markdown.Tests; public class MarkdownTestContext : NitrideTestContext { /// protected override void ConfigureContainer(ContainerBuilder builder) { base.ConfigureContainer(builder); builder.RegisterModule(); builder.RegisterModule(); builder .RegisterType() .As() .SingleInstance(); } }