using Autofac;
using MfGames.Nitride.Temporal.Setup;
namespace MfGames.Nitride.Temporal.Schedules.Setup;
public class NitrideTemporalSchedulesModule : Module
{
///
protected override void Load(ContainerBuilder builder)
{
builder.RegisterModule();
builder.RegisterOperators(this);
builder.RegisterValidators(this);
}
}