using Autofac; using MfGames.Nitride.Slugs; using MfGames.Nitride.Tests; namespace MfGames.Nitride.Markdown.Tests; public class MarkdownTestContext : NitrideTestContext { /// <inheritdoc /> protected override void ConfigureContainer(ContainerBuilder builder) { base.ConfigureContainer(builder); builder.RegisterModule<NitrideSlugsModule>(); builder.RegisterModule<NitrideMarkdownModule>(); builder .RegisterType<SimpleSlugConverter>() .As<ISlugConverter>() .SingleInstance(); } }