using System.IO;
namespace MfGames.Nitride.Contents;
///
/// Indicates a content source that works with binary data and streams.
///
public interface IBinaryContent : IContent
{
///
/// Opens a read-only stream into the underlying source of binary data.
///
///
/// It is up to the calling class to close this stream.
///
/// A stream to the internal data.
Stream GetStream();
}