diff --git a/src/MfGames.Nitride.Temporal.Schedules/ApplySchedules.cs b/src/MfGames.Nitride.Temporal.Schedules/ApplySchedules.cs
index 63f313a..01b33a9 100644
--- a/src/MfGames.Nitride.Temporal.Schedules/ApplySchedules.cs
+++ b/src/MfGames.Nitride.Temporal.Schedules/ApplySchedules.cs
@@ -49,6 +49,15 @@ public partial class ApplySchedules : OperationBase
return input.Select(this.Apply);
}
+ ///
+ /// Adds a single schedule into the apply schedules and returns the ApplySchedule
+ /// class.
+ ///
+ public ApplySchedules WithGetSchedules(Func schedule)
+ {
+ return this.WithGetSchedules(entity => new[] { schedule(entity) });
+ }
+
public ApplySchedules WithGetSchedules(
Func?> value)
where TType : ISchedule
@@ -74,7 +83,7 @@ public partial class ApplySchedules : OperationBase
// Otherwise, apply the schedules to this entity.
foreach (ISchedule schedule in schedules)
{
- if (!schedule.CanApply(entity))
+ if (schedule == null! || !schedule.CanApply(entity))
{
continue;
}