diff --git a/src/MfGames.Nitride.Handlebars/Configuration/ForEachHandlebarsBlock.cs b/src/MfGames.Nitride.Handlebars/Configuration/ForEachHandlebarsBlock.cs index db92562..30881e8 100644 --- a/src/MfGames.Nitride.Handlebars/Configuration/ForEachHandlebarsBlock.cs +++ b/src/MfGames.Nitride.Handlebars/Configuration/ForEachHandlebarsBlock.cs @@ -24,7 +24,8 @@ public class ForEachHandlebarsBlock : HandlebarsBlockBase /// Gets or sets the callback that is called when nothing is found. /// public Action? - NothingFound { get; set; } + NothingFound + { get; set; } /// protected override string HelperName { get; } diff --git a/src/MfGames.Nitride.IO/README.md b/src/MfGames.Nitride.IO/README.md index 6ef044f..2b62695 100644 --- a/src/MfGames.Nitride.IO/README.md +++ b/src/MfGames.Nitride.IO/README.md @@ -4,9 +4,9 @@ This assembly contains the primary system for reading and writing from the disk, along with various processes to manipulate paths. It contains three primary components: -- File System I/O -- Path Normalization -- Disk-Based Content +- File System I/O +- Path Normalization +- Disk-Based Content ## File System I/O diff --git a/src/MfGames.Nitride.Markdown/IdentifyMarkdownFromPath.cs b/src/MfGames.Nitride.Markdown/IdentifyMarkdownFromPath.cs index 67e083f..d6be97d 100644 --- a/src/MfGames.Nitride.Markdown/IdentifyMarkdownFromPath.cs +++ b/src/MfGames.Nitride.Markdown/IdentifyMarkdownFromPath.cs @@ -20,10 +20,10 @@ public class IdentifyMarkdownFromPath : IdentifyMarkdown { return (path.GetExtensionWithDot() ?? string.Empty).ToLowerInvariant() switch - { - ".md" => true, - ".markdown" => true, - _ => false, - }; + { + ".md" => true, + ".markdown" => true, + _ => false, + }; } } diff --git a/src/MfGames.Nitride.Yaml/ParseYamlHeader.cs b/src/MfGames.Nitride.Yaml/ParseYamlHeader.cs index cb6a850..454a267 100644 --- a/src/MfGames.Nitride.Yaml/ParseYamlHeader.cs +++ b/src/MfGames.Nitride.Yaml/ParseYamlHeader.cs @@ -31,7 +31,8 @@ public class ParseYamlHeader : OperationBase } public Func? - EntityError { get; set; } + EntityError + { get; set; } /// /// Gets or sets a value indicating whether the header should be removed diff --git a/src/MfGames.Nitride/Pipelines/PipelineRunner.cs b/src/MfGames.Nitride/Pipelines/PipelineRunner.cs index e7350cb..2d92265 100644 --- a/src/MfGames.Nitride/Pipelines/PipelineRunner.cs +++ b/src/MfGames.Nitride/Pipelines/PipelineRunner.cs @@ -282,7 +282,7 @@ public class PipelineRunner .ToListAsync(); // Gather all the output. - this.logger.Debug("{Pipeline:l}: Gathering output", this.Pipeline); + this.logger.Verbose("{Pipeline:l}: Gathering output", this.Pipeline); this.Outputs.Clear(); this.Outputs.AddRange(output); } @@ -328,7 +328,7 @@ public class PipelineRunner this.signaledDoneWithInputs = true; - this.logger.Debug( + this.logger.Verbose( "{Pipeline:l}: Signaling {Count:n0} dependencies done", this.Pipeline, this.Incoming.Count); diff --git a/src/MfGames.Nitride/ROADMAP.md b/src/MfGames.Nitride/ROADMAP.md index b5b2761..0d8e157 100644 --- a/src/MfGames.Nitride/ROADMAP.md +++ b/src/MfGames.Nitride/ROADMAP.md @@ -2,8 +2,8 @@ ## Immediate -- Switch the various operations to be async - - ReadFiles - - WriteFiles -- Implement mime type determination -- Implement a convert to text content based on mime type +- Switch the various operations to be async + - ReadFiles + - WriteFiles +- Implement mime type determination +- Implement a convert to text content based on mime type