using Autofac;
using MfGames.Nitride.Temporal.Setup;
namespace MfGames.Nitride.Feeds;
public static class NitrideFeedsBuilderExtensions
{
public static NitrideBuilder UseFeeds(this NitrideBuilder builder)
return builder.UseTemporal()
.ConfigureContainer(x => x.RegisterModule<NitrideFeedsModule>());
}