using System.Collections.Generic;
using MfGames.Gallium;
namespace MfGames.Nitride.IO.Paths;
/// <summary>
/// A wrapper around List<Entity> for handling direct children lists.
/// </summary>
public class DirectChildEntityList : List<Entity>
{
/// <inheritdoc />
public DirectChildEntityList()
}
public DirectChildEntityList(IEnumerable<Entity> collection)
: base(collection)