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mfgames-nitride-cil/src/MfGames.Nitride.IO/MfGames.Nitride.IO.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<RootNamespace>Nitride.IO</RootNamespace>
<Description>An extension to Nitride static site generator to read and write files.</Description>
</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Autofac" Version="6.4.0" />
<PackageReference Include="DotNet.Glob" Version="3.1.3" />
<PackageReference Include="FluentValidation" Version="11.1.0" />
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<PackageReference Include="MfGames.Gallium" Version="0.2.0" />
<PackageReference Include="MAB.DotIgnore" Version="3.0.2" />
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<PackageReference Include="Serilog" Version="2.11.0" />
<PackageReference Include="Zio" Version="0.15.0" />
</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MfGames.Nitride\MfGames.Nitride.csproj" />
</ItemGroup>
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<!-- Include the source generator -->
<PropertyGroup>
<EmitCompilerGeneratedFiles>True</EmitCompilerGeneratedFiles>
</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\MfGames.Nitride.Generators\MfGames.Nitride.Generators.csproj">
<OutputItemType>Analyzer</OutputItemType>
<ReferenceOutputAssembly>False</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
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</Project>