using System.Collections.Generic;
using MfGames.Gallium;
using MfGames.Nitride.Contents;
namespace MfGames.Nitride.Handlebars;
/// <summary>
/// An operation that discovers which text files have a Handlebars template
/// inside them.
/// </summary>
public class IdentifyHandlebarsFromContent : IOperation
{
/// <inheritdoc />
public IEnumerable<Entity> Run(IEnumerable<Entity> input)
return input.SelectEntity<ITextContent>(this.ScanContent);
}
private Entity ScanContent(
Entity entity,
ITextContent content)
string text = content.GetText();
if (text.Contains("{{") && text.Contains("}}"))
return entity.Set(HasHandlebarsTemplate.Instance);
return entity;