using System.IO;
using System.Text;
using MfGames.Nitride.Contents;
using Zio;
namespace MfGames.Nitride.IO.Contents;
/// <summary>
/// Contains a wrapper around a file entry to retrieve text data.
/// </summary>
public class FileEntryTextContent : ITextContent, IBinaryContentConvertable
{
private readonly FileEntry entry;
public FileEntryTextContent(FileEntry entry)
this.entry = entry;
}
/// <inheritdoc />
public TextReader GetReader()
return new StreamReader(
this.entry.Open(FileMode.Open, FileAccess.Read, FileShare.Read),
Encoding.UTF8);
public IBinaryContent ToBinaryContent()
return new FileEntryBinaryContent(this.entry);