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mfgames-nitride-cil/tests/Nitride.IO.Tests/WriteFilesTest.cs

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2021-09-07 05:15:45 +00:00
using System.Linq;
using Autofac;
using Nitride.Contents;
using Nitride.IO.Contents;
using Xunit;
using Xunit.Abstractions;
using Zio;
using Zio.FileSystems;
namespace Nitride.IO.Tests
{
/// <summary>
/// Tests the functionality of the WriteFiles().
/// </summary>
public class WriteFilesTest : NitrideIOTestsBase
{
private readonly MemoryFileSystem fileSystem;
public WriteFilesTest(ITestOutputHelper output)
: base(output)
{
this.fileSystem = new MemoryFileSystem();
this.fileSystem.CreateDirectory("/b1");
this.fileSystem.CreateDirectory("/c1");
this.fileSystem.CreateDirectory("/c1/c2");
this.fileSystem.CreateDirectory("/d1");
this.fileSystem.WriteAllText("/a.txt", "File A");
this.fileSystem.WriteAllText("/b1/b.md", "File B");
this.fileSystem.WriteAllText("/c1/c2/e.md", "File E");
}
[Fact]
public void WriteAllFiles()
{
// Set up the operation.
var output = new MemoryFileSystem();
var readFiles = this.Container.Resolve<ReadFiles.Factory>();
var factory = this.Container.Resolve<WriteFiles.Factory>();
WriteFiles op = factory(output);
// Read and write out the files. We switch one of the files to be
// text content to make sure that works too.
readFiles(this.fileSystem)
.Read()
.Select(
x => x.Get<UPath>() == "/b1/b.md"
? x.SetTextContent(
((ITextContentConvertable)x.GetBinaryContent())
.ToTextContent())
: x)
.Run(op);
// Verify the results.
Assert.True(output.FileExists("/a.txt"));
Assert.True(output.FileExists("/b1/b.md"));
Assert.True(output.FileExists("/c1/c2/e.md"));
Assert.Equal("File A", output.ReadAllText("/a.txt"));
Assert.Equal("File B", output.ReadAllText("/b1/b.md"));
Assert.Equal("File E", output.ReadAllText("/c1/c2/e.md"));
}
}
}