using System;
using System.IO;
using System.Text;
namespace Nitride.Contents;
/// <summary>
/// A text content provider based on a file in the file system.
/// </summary>
public class FileTextContent : ITextContent, IBinaryContentConvertable
{
private readonly string path;
public FileTextContent(string path)
this.path = path ?? throw new ArgumentNullException(nameof(path));
}
public FileTextContent(FileInfo file)
if (file == null)
throw new ArgumentNullException(nameof(file));
this.path = file.FullName;
/// <inheritdoc />
public TextReader GetReader()
return new StreamReader(File.Open(this.path, FileMode.Open, FileAccess.Read, FileShare.Read), Encoding.UTF8);
public IBinaryContent ToBinaryContent()
return new FileBinaryContent(this.path);