using System.Collections.Generic;
using System.Threading;
using MfGames.Gallium;
using Zio;
namespace MfGames.Nitride.IO;
public abstract class FileSystemOperationBase : IOperation
{
protected FileSystemOperationBase(IFileSystem fileSystem)
this.FileSystem = fileSystem;
}
public IFileSystem FileSystem { get; set; }
/// <inheritdoc />
public abstract IEnumerable<Entity> Run(
IEnumerable<Entity> input,
CancellationToken cancellationToken = default);