using System.IO;
using MfGames.Nitride.Contents;
using Zio;
namespace MfGames.Nitride.IO.Contents;
/// <summary>
/// Contains a wrapper around a file entry to retrieve the binary data.
/// </summary>
public class FileEntryBinaryContent : IBinaryContent, ITextContentConvertable
{
private readonly FileEntry entry;
public FileEntryBinaryContent(FileEntry entry)
this.entry = entry;
}
/// <inheritdoc />
public Stream GetStream()
return this.entry.Open(FileMode.Open, FileAccess.Read, FileShare.Read);
public ITextContent ToTextContent()
return new FileEntryTextContent(this.entry);