using Autofac;
namespace MfGames.Nitride.Yaml;
public class NitrideYamlModule : Module
{
/// <inheritdoc />
protected override void Load(ContainerBuilder builder)
builder.RegisterGeneric(typeof(ParseYamlHeader<>))
.As(typeof(ParseYamlHeader<>));
builder.RegisterOperators(this);
builder.RegisterValidators(this);
}