using Markdig.Syntax.Inlines;
namespace MfGames.Markdown.Gemtext.Renderers.Gemtext.Inlines
{
///
/// A Gemtext renderer for a .
///
///
public class HtmlEntityInlineRenderer
: GemtextObjectRenderer
{
protected override void Write(
GemtextRenderer renderer,
HtmlEntityInline obj)
{
renderer.Write(obj.Transcoded);
}
}
}