using Markdig.Syntax; namespace MfGames.Markdown.Gemtext.Renderers.Gemtext.Blocks { /// /// A Gemtext renderer for a . /// /// public class QuoteBlockRenderer : GemtextObjectRenderer { protected override void Write(GemtextRenderer renderer, QuoteBlock obj) { string quoteIndent = obj.QuoteChar + " "; renderer.EnsureTwoLines(); renderer.PushIndent(quoteIndent); renderer.WriteChildren(obj); renderer.PopIndent(); } } }