using Markdig;
using Markdig.Renderers;
using MfGames.Markdown.Gemtext.Renderers;
using MfGames.Markdown.Gemtext.Renderers.Gemtext.Blocks;
namespace MfGames.Markdown.Gemtext.Extensions
{
///
/// Extension method to control the depth of the headers in a file so that
/// the first one (maybe a header) is H1 but the others are decreased to
/// H2 or lower depending on their initial level.
///
///
public class IncreaseHeaderDepthsAfterFirst : IMarkdownExtension
{
///
public void Setup(MarkdownPipelineBuilder pipeline)
{
}
///
public void Setup(MarkdownPipeline pipeline, IMarkdownRenderer renderer)
{
if (renderer is not GemtextRenderer gemtext)
{
return;
}
var heading = gemtext.ObjectRenderers.Find();
if (heading != null)
{
heading.IncreaseHeaderDepthAfterFirst = true;
}
}
}
}