using Markdig.Syntax;
namespace MfGames.Markdown.Gemtext.Renderers.Gemtext.Blocks
{
///
/// A Gemtext renderer for a .
///
///
public class QuoteBlockRenderer : GemtextObjectRenderer
{
protected override void Write(GemtextRenderer renderer, QuoteBlock obj)
{
string quoteIndent = obj.QuoteChar + " ";
renderer.EnsureTwoLines();
renderer.PushIndent(quoteIndent);
renderer.WriteChildren(obj);
renderer.PopIndent();
}
}
}