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mfgames-locking-cil/src/MfGames.Locking/MfGames.Locking.csproj
2018-07-17 13:13:08 -05:00

38 lines
1.7 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.1</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<AllowedOutputExtensionsInPackageBuildOutputFolder>$(AllowedOutputExtensionsInPackageBuildOutputFolder);.pdb</AllowedOutputExtensionsInPackageBuildOutputFolder>
<Authors>Dylan Moonfire</Authors>
<Company>Moonfire Games</Company>
<RepositoryUrl>https://gitlab.com/dmoonfire/mfgames-locking-cil</RepositoryUrl>
<RepositoryType>Git</RepositoryType>
<PackageTags>locking</PackageTags>
<PackageProjectUrl>https://gitlab.com/dmoonfire/mfgames-locking-cil</PackageProjectUrl>
<PackageLicenseUrl>https://gitlab.com/dmoonfire/mfgames-locking-cil/blob/master/LICENSE.txt</PackageLicenseUrl>
<Description>An IDisposable pattern for using ReaderWriterLockSlim.</Description>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<OutputPath>..\..\bin</OutputPath>
<DocumentationFile>..\..\bin\$(AssemblyName).xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<OutputPath>..\..\bin</OutputPath>
<DocumentationFile>..\..\bin\$(AssemblyName).xml</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Serialization\**" />
<EmbeddedResource Remove="Serialization\**" />
<None Remove="Serialization\**" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="../stylecop.json" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="StyleCop.Analyzers" Version="1.1.0-beta007" PrivateAssets="All" />
</ItemGroup>
</Project>