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mfgames-locking-cil/src/MfGames.Locking/UpgradableLock.cs
2021-01-20 19:22:18 -06:00

33 lines
1,006 B
C#

using System;
using System.Threading;
namespace MfGames.Locking
{
/// <summary>
/// Defines a ReaderWriterLockSlim read-only lock.
/// </summary>
public class UpgradableLock : IDisposable
{
private readonly ReaderWriterLockSlim readerWriterLockSlim;
/// <summary>
/// Initializes a new instance of the <see cref="UpgradableLock" /> class.
/// </summary>
/// <param name="readerWriterLockSlim">The reader writer lock slim.</param>
public UpgradableLock(ReaderWriterLockSlim readerWriterLockSlim)
{
this.readerWriterLockSlim = readerWriterLockSlim;
readerWriterLockSlim.EnterUpgradeableReadLock();
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or
/// resetting unmanaged resources.
/// </summary>
public void Dispose()
{
this.readerWriterLockSlim.ExitUpgradeableReadLock();
}
}
}