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2021-09-11 01:12:51 -05:00
.husky feat: initial commit 2021-09-11 00:54:27 -05:00
src build(nuget): adding directory path 2021-09-11 01:03:54 -05:00
.editorconfig feat: initial commit 2021-09-11 00:54:27 -05:00
.envrc feat: initial commit 2021-09-11 00:54:27 -05:00
.gitignore feat: initial commit 2021-09-11 00:54:27 -05:00
.gitlab-ci.yml ci: fixing build tasks 2021-09-11 01:12:51 -05:00
.tool-versions feat: initial commit 2021-09-11 00:54:27 -05:00
CHANGELOG.md chore(release): v1.0.1 2021-09-11 06:06:36 +00:00
commitlint.config.js feat: initial commit 2021-09-11 00:54:27 -05:00
LICENSE.txt feat: initial commit 2021-09-11 00:54:27 -05:00
MfGames.IO.sln feat: initial commit 2021-09-11 00:54:27 -05:00
MfGames.IO.sln.DotSettings feat: initial commit 2021-09-11 00:54:27 -05:00
package-lock.json chore(release): v1.0.1 2021-09-11 06:06:36 +00:00
package.json chore(release): v1.0.1 2021-09-11 06:06:36 +00:00
README.md feat: initial commit 2021-09-11 00:54:27 -05:00
release.config.js build(nuget): updating paths for semantic-release 2021-09-11 00:59:32 -05:00

MfGames.Locking CIL

This a small collection of classes that provide some simplification while working with locking in C# applications.

//using MfGames.Locking;

ReaderWriterLockSlim locker;

using (new ReadLock(locker))
{
    // Do something.
}