using System.IO; using MfGames.IO.Extensions; using Xunit; namespace MfGames.IO.Tests { public class AssemblyExtensionsTests { [Fact] public void DirectoryExists() { DirectoryInfo? dir = this.GetType().Assembly.GetDirectory(); Assert.NotNull(dir); Assert.True(dir!.Exists); } [Fact] public void FileExists() { FileInfo? file = this.GetType().Assembly.GetFile(); Assert.NotNull(file); Assert.True(file!.Exists); } } }